


“For a lot of my life, I thought I would do things around video games, like make the art or make the music for video games. Now, almost every day is fun for the Stamford native who just earned his MFA in game design from NYU, has his own independent studio, is working with the Neag School of Education to create educational software, and has interviewed for senior-level positions at some of the largest companies in the industry – at 24 years old. The video game Godwalker is the latest project from Josh Hirshfield ’21 (SFA), who says he always wanted to be a video game designer but didn’t think he was allowed to – because it’s too fun. I didn’t think it was something that I was allowed to do because it seemed too fun,” he says. “My whole life I secretly wanted to make video games but was scared. When Hirshfield ’21 (SFA) went back as an adult to visit his seventh and eighth grade teachers and told them he now makes video games, no one was surprised. It introduced me to this world of 3D design where you can make buildings and creatures, animals and spaceships all from your computer.” “The one that really blew my mind was Spore by EA. Playing old titles like SimCity 4 or Roller Coaster Tycoon exposed me to the idea of creating digital virtual worlds,” he says. “I was playing on my parents’ 1997 Dell computer with 128MB of RAM, because that’s what we had at the time. Josh Hirshfield was that kid in middle school who’d spend all weekend playing video games.
